Life on a tiny earth, the symbolic ages
Better ways to see player progression.

Better ways to see player progression.

Pedagogical achievements.

Pedagogical achievements.

Redesigned UI and Touch Mobile support.

Redesigned UI and Touch Mobile support.

New tutorial mode.

New tutorial mode.

Text about “eco-bonus” and species preservation has just been translated to French & English. If you can bring help for other languages, please send me an email.

Text about “eco-bonus” and species preservation has just been translated to French & English. If you can bring help for other languages, please send me an email.

And comes the wall.

And comes the wall.

Life on a tiny screen (Nexus 7 2013 & Lumia 925)

LOATE UI (a part of it) in wireframe mode, using DF-GUI asset.

LOATE UI (a part of it) in wireframe mode, using DF-GUI asset.

This presentation includes a short demo of the in-game editor. The minimalist B&N cover picture has been integrated, thanks to good feedbacks I’ve received.

After 2 weeks of inactivity due to a big issue in my development environment, I’m currently working on a new feature, available in the editor, to propose power-ups at the beginning of a custom level…

Draft for a different, minimalist, title screen.

Draft for a different, minimalist, title screen.